A Gaming Industry Battle Worth Winning!

The video gaming industry is about to make big splashes in the world. In fact, it already is, but based on projections, the industry could be generating $300 billion by 2025. With games like Overwatch, Call of Duty and Fortnite, the video gaming industry is definitely here to stay.

The recent years growth in popularity of these games has put the video gaming industry way up the world GDP charts. Interestingly, people's proclivities to be entertained are vastly giving ground from alcohol and smoking to more indoorsy types of activities, such as watching video on demand, streaming services, and of course playing video games.

Actually, more than 2.5 million people around the world are estimated to play video games and to entertain them, there is a constant need for new games. Only in America, there are more than 2,500 video game companies, employing more than 200,000 people. And this is only in the U.S.

But truth be said, video games need not be the only type of product that we are enjoying and there are quite a few alternatives, such as the casino gaming industry. When you juxtapose the numbers from both industries, you would immediately think to yourself, well – video games have some catching up to do. But why is that?

The $300 Billion Industry – Video Games Take the World

Video games are headed for a very good future, and there is the raw statistical data to back this up but the question is if we even need to look at statistics to understand something is quickly growing in the video gaming industry. The number of gamers is steadily growing and we can even talk about a generation of young people that identify themselves as gamers. Back in the 1990s, playing a lot of video games over socializing would earn you monikers such as “nerd” or “loser”, but today being a “gamer” is respected.

With $300 billion on the line, everyone in the video gaming sector is delighted with the progress that has been made. Gamers feed the gaming industry. Are video games a bubble, though? This hardly seems to be the case. If anything – the full potential is hardly explored yet.

Today, about 50% of all game developers are developing games for PC/Mac. This comes as no surprise as PC gaming has been getting all the love and attention, but this is only going to change in the future when mobile games are expected to make the bulk of the revenue. Did you know, for example, that mobile games generated $63.2 billion worth of revenue in 2018 when the market was worth $134.9 billion?

That's an impressive percentage of the whole and definitely worth examining in greater detail, plain and simple.

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